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Clint
MrPositive
CG Artist


Location:
USA

Language(s):
English

Member Since:
March 2005

Last Updated:
11 August 2008

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Self Portrait (Currently Working on)
Maya, mental ray, ZBrush
May 2008


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Topologically correct self portrait. I created five separate maps (combination of photos and painting in photoshop): diffuse color, epidermal color, subdermal color, bump, and specular primary weight for the SSS shader. Started this projecta few months ago and I'm getting ready to do hair and clothing and refinement. Then on to 3 different types of animations.
With goggles

With eyes

Zbrush Detailing of Pores and Wrinkles

Wireframe

Checkered Head

UV Unwrap


 
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